JENGA - natur fából
|Block a block classic size: 7 x 7 x 29 cmAge 5 years+Rules:RulesJenga is played with 48 wooden blocks; each block is 3 times as long as it is wide, and slightly smaller in height than in width. The blocks are stacked in a tower formation; each story is three blocks placed adjacent to each other along their long side, and each story is placed perpendicular to the previous (so, for example, if the blocks in the first story are pointing north-south, the second story blocks will point east-west). There are therefore 16 stories to the Jenga tower. Since stacking the blocks neatly can be tedious, a plastic loading tray is included.Once the tower is built, the person who built the tower moves first. Moving in Jenga consists of taking one and only one block from any story (except the one below the incomplete top story) of the tower, and placing it on the topmost story in order to complete it. Only one hand at a time may be used to remove a block; either hand can be used, but only one hand may be in contact with the tower at a time. Blocks may be bumped to find a loose block that will not disturb the rest of the tower. Any block that is moved out of place may be left out of place if it is determined that it will knock the tower over if it is removed. The turn ends when the next person to move touches the tower, although he or she can wait 10 seconds before moving for the previous turn to end if they believe the tower will fall in that time.The game ends when the tower falls in any significant way -- in other words, any piece falls from the tower, other than the piece being knocked out to move to the top. The loser is the person who made the tower fall (i.e. whose turn it was when the tower fell.OriginsJenga was created by Leslie Scott based on a game that evolved within her family in the early '70s using children's wooden building blocks the family purchased from a sawmill in Takoradi,Ghana. Scott manufactured and launched the game she named and trademarked as 'Jenga' at the London Toy Fair in 1983.|
Take out as many pieces as you can, without making any other pieces or the spring move. requires a steady hand and tactical skill.
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